View previous topic :: View next topic |
Author |
Message |
swigs

Joined: 20 Apr 2008
|
|
Back to top |
|
 |
fullmulletjacket
Joined: 13 Oct 2008 Location: Daegu
|
|
Back to top |
|
 |
dazzed

Joined: 26 May 2007
|
Posted: Thu Apr 09, 2009 1:24 am Post subject: |
|
|
I already read about it. It seems a good concept but I don't think it's a good idea overall. Such as lag time, packet loss, etc. Any interference in your connection would ruin the game time. Also they said it's not good as having the software on your comp, unless you don't care much about full graphics. |
|
Back to top |
|
 |
Demophobe

Joined: 17 May 2004
|
Posted: Thu Apr 09, 2009 3:15 pm Post subject: |
|
|
dazzed wrote: |
I already read about it. It seems a good concept but I don't think it's a good idea overall. Such as lag time, packet loss, etc. Any interference in your connection would ruin the game time. |
Lag and latency would only apply to a situation where 'real-time' would include different people in different time zones. For a single-player game, latency is meaningless.
Regarding multi-player, they could also implement a sufficient delay (higher latency than the worst ping, for example) for all players, so that nobody would be 'out of sync' because all would be. |
|
Back to top |
|
 |
tsm174
Joined: 21 Jan 2009 Location: Dongtan, South Korea
|
Posted: Fri Apr 10, 2009 7:17 pm Post subject: |
|
|
Yea, I believe for this to work as an everyday "take the place of all consoles" type thing, everybody's internet would have to be much much faster. I do remember reading a while back though about a team of scientists who are completely re-inventing the internet from the ground up, which apparently increased the speed exponentially. Who knows, ten years from now the face of internet and gaming could be decades ahead of where it is now. Whether this idea takes off or not, it's exciting to see companies coming up with this kind of thing. |
|
Back to top |
|
 |
|