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sojusucks

Joined: 31 May 2008
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Posted: Sun Nov 14, 2010 5:32 am Post subject: Starcraft II a flop in SK |
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http://kotaku.com/5688166/hey-korea-why-you-so-down-on-starcraft-ii
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Hey, Korea, Why You So Down On Starcraft II?
Hey, Korea, Why You So Down On Starcraft II?Starcraft in Korea falls somewhere between a national sport and a religion. So you'd think, then, that Starcraft II would have been a big hit there. Nope!
A great report over on Edge highlights a bitter struggle between Starcraft developers Blizzard and Korean e-sports authorities, which has left many in Korea � which should be the games' top market � feeling disillusioned and disinterested by the game's big-budget sequel.
It's got little to do with the game itself. Rather, it has more to do with Blizzard's almost fanatical insistence of maintaining control over it � from the removal of LAN party functionality to the "quarantine" of online players within their own geographical area to a feud between the developers and KeSPA (the Korean e-Sports Players Association).
"Our position is that we created the competitions. Korea is the home of StarCraft �- it's very big here" a KeSPA spokesman tells Edge. "There are still lots of people playing an old game, but now I think Blizzard wants it to be here without KeSPA."
"Blizzard wants Battle.net to be used in competitions, not LAN. And they want more money."
And it's not just Korean e-sports authorities failing to warm to the game, Edge's report saying that in the month after Starcraft II was released, only 2-3% of Koreans playing in internet cafes were playing it.
For the full, fascinating story - including how things might finally be looking up for the game in Korea - head to the link below.
The Battle For StarCraft II [Edge] |
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jzrossef
Joined: 05 Nov 2010
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Posted: Sun Nov 14, 2010 9:14 pm Post subject: |
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I see why Blizzard likes to control over game network, but I think it's a short-sighted move. They're probably gonna make more profit by selling Starcraft II than not being able to sell and encourage Koreans to pirate the game just for campaign, then switch back to old Starcraft for online games. There was a similar issue in China, where Bill Gates tolerated Windows piracy in Chinese mainland, thinking that selling really cheap Windows software being used in China is better than having Chinese people relying on other OS. |
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pkang0202

Joined: 09 Mar 2007
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Posted: Sun Nov 14, 2010 10:29 pm Post subject: |
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Starcraft 2 is already free to anyone playing World of Warcraft in Korea. |
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ThingsComeAround

Joined: 07 Nov 2008
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Posted: Mon Nov 15, 2010 9:39 pm Post subject: |
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GOMPlayer and Sony Ericsson are having a good ole time promoting SC2
They are picking up where KeSPA left off.
Dont forget, KeSPA embarrassed Blizzard when it was known they were taking bribes/kickbacks to throw games
What sucks is that GOM doesn't have the know-how to get fans and keep them. I watched a game in Seoul last weekend. They told us to be there at 6.. They started the show at 7:30. And then, they talked to the players' moms. I don't want to listen to their moms 'praise' their babies when in fact they first thought them insane to play SC professionally. Went online to catch replays and they were charging $19.95
The Korean version, which I posted first, shows they are already planning for the Open Season 3. English site? Nothing....
I agree that Blizzard screwed up bigtime with cutting LAN and the quarantine. What also stinks is making a username is sooo difficult (they want my email? for what??) so the number of people wanting casual play will quit and play ol skool. |
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Steelrails

Joined: 12 Mar 2009 Location: Earth, Solar System
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Posted: Tue Nov 16, 2010 2:26 pm Post subject: |
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Yeah I don't know what's going on.
For the first two weeks it was out the arcade was deserted.
Then kids slowly trickled back.
I was at a PC Bang recently and 10% of the kids were playing Starcraft II and the rest were playing FPS games.
I can't wrap my head around Starcraft II, I'm too old to learn a whole new game like that when I know pretty much everyone else can already smash me. |
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geldedgoat
Joined: 05 Mar 2009
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Posted: Tue Nov 16, 2010 5:11 pm Post subject: |
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I myself was turned off by SC2 when, prior to its release, Blizzard made a big stink about taking the higher road by not using DRM, only to later find that they were passing it over in favor of canning LAN and implementing Steam-esque connection-testing.
Blizzard just keeps getting less and less attractive the longer it remains under the yoke of Vivendi. |
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asylum seeker
Joined: 22 Jul 2007 Location: On your computer screen.
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Posted: Tue Nov 16, 2010 6:50 pm Post subject: |
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The thing is, the situation has changed so much since Brood War first came out.
When Brood War came out there were far fewer online games for people to play in Korea; now there are so many and what's more most of them are free.
Kids just aren't going to pay money to play SC2 when they can play Dungeon and Fighter, Sudden Attack, FIFA Online, Maple Story, Kart Rider etc. etc. without coughing up a single won.
I understand that Blizzard felt they had to get rid of LAN because of piracy but it mean SC2 is unlikely to repeat the success of Brood War unless the GSL becomes wildly popular. |
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darkjedidave

Joined: 19 Aug 2009 Location: Shanghai/Seoul
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Posted: Tue Nov 16, 2010 7:53 pm Post subject: |
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Seriously, for 1 1/2 hours, we were forced to watch 4 dudes riding and takling in a van and then playing charades in a cabin. wtf was up with that?! |
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ThingsComeAround

Joined: 07 Nov 2008
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Posted: Tue Nov 16, 2010 8:53 pm Post subject: |
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darkjedidave wrote: |
Seriously, for 1 1/2 hours, we were forced to watch 4 dudes riding and takling in a van and then playing charades in a cabin. wtf was up with that?! |
That's what I thought was incredibly disrespectful to fans.
They could have started on time, and let fans that couldn't attend watch replays for free. Seems everyone is trying to cash out on this game- and it's just mediocre- not a great sequel to SC |
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