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Play "Jeopardy" in class

 
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Craig!



Joined: 23 Jan 2005
Posts: 202

PostPosted: Sun Jun 11, 2006 3:23 am    Post subject: Play "Jeopardy" in class Reply with quote

www.jeopardy.com has a fun, interactive game. I used it for my intermediate/advanced students in middle school, mainly as an intro to my lesson, my game.
Jeopardy is of course too advanced for students, so i made my own game....
i made large cards with answers on one side/ questions on the other, color coded (easy/medium-, difficult), and using the words/phrases in their book. and i awarded play money to the winning team.

In our "Go For It!" textbook, unit 11 is "What do you think of game shows", so Jeopardy was very appro. Very useful for a late-in-the-term review of what they've learned. And it makes them compose grammatically correct questions in their answers. And a whole lotta fun!

Has anyone made a "Wheel of Fortune "game?
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Malsol



Joined: 06 Mar 2006
Posts: 1976
Location: Lanzhou

PostPosted: Sun Jun 11, 2006 3:42 am    Post subject: Reply with quote

Sometimes I will give my students the answer on the final exam and have them properly phrase the cortrect question.
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kev7161



Joined: 06 Feb 2004
Posts: 5880
Location: Suzhou, China

PostPosted: Sun Jun 11, 2006 3:49 am    Post subject: Reply with quote

Wheel of Fortune is basically hangman, but hangman can be so plain and uninspiring. However, to make the "wheel" could be somewhat daunting. I suppose you could make or buy spinners and have enough for every 3 or 4 students in your class and that could do the trick. What do you do about prizes? Or do you even have prizes (it's always MUCH more competitive if there is a prize to be won!)?
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Sinko



Joined: 21 Apr 2005
Posts: 349

PostPosted: Sun Jun 11, 2006 4:27 am    Post subject: Reply with quote

My "Wheel of Fortune" is immensely popular and never, ever fails. It can appeal to all ages. You can use your own variations but the one I use is quite universal. Just use a dice. Split into 3 - 6 groups (depending on size of class). Write your phrase on the board and start off with the first person. If the letter is there, write it in and go to the next person in the group to make sure everyone has a turn.
Write this somewhere on the board: 1 = miss a turn, 2 = Y200, 3 = try again, 4 = Y400, 5 = bankrupt, 6 = Y800. For the second round, double the money. For the 3rd round, double again. They go berserk when someone rolls a bankrupt. I make it consonants only, no vowels. For the older students, maybe, they can buy vowels. Solve the phrase and bank the money. You don't need prizes because the kids get an enormous kick out of winning. Caution! This can get noisy. Cries of "Wu! Wu! Wu!' are common.
It's a great game and I'd be interested to hear from anyone else trying it.
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kev7161



Joined: 06 Feb 2004
Posts: 5880
Location: Suzhou, China

PostPosted: Sun Jun 11, 2006 6:32 am    Post subject: Reply with quote

I'll try it this summer at camp Sinko - - great idea. I'll get back to you in September.
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Girl Scout



Joined: 13 Jan 2005
Posts: 525
Location: Inbetween worlds

PostPosted: Mon Jun 12, 2006 5:56 am    Post subject: Reply with quote

I've played a version of "Hollywood Squares/Tic-Tac-Toe". It teaches the students to be creative and/or lie convincingl. It's mainly for upper-intermediate or advanced classes. I find that lower level are not creative enough to be convincing.

On slips of paper I write questions, idioms, or random words from the dictionary. Two people are the contestants. They come to the front of the room. You can pair up the remaining class members or if the class is small they can work alone. Draw a tic-tac-toe board on the whiteboard and the numbers 1 thru 9 in the boxes. Assign each student or pair a number. The contestant choses a number then draws a question and reads it aloud. The class member who was assigned that number either has to answer the question or make up a lie. The contestant decides if the answer was correct or not. If the contestant is right you put an "x" or an "o" in the box. If the contestant is wrong, put nothing in the box. The teachers explains the correct answer if the one given is not correct.
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andrew_gz



Joined: 15 Feb 2005
Posts: 502
Location: Reborn in the PRC

PostPosted: Mon Jun 12, 2006 7:43 am    Post subject: Reply with quote

I play this "Wheel of Fortune game.
My dice is slightly different.
1=100 2=lose a turn 3=bankrupt 4=400 5=steal 6=600
You are right, they go bananas when a team gets a three. (Make sure they are shouting the numbers in English)
With the addition of "steal" (take another team's money) it gives them another reason to go berserk.
This game never fails.
It has been worth thousands and thousands of RMB to me. Very Happy
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Calories



Joined: 17 Jun 2005
Posts: 361
Location: Chinese Food Hell

PostPosted: Mon Jun 12, 2006 1:56 pm    Post subject: Reply with quote

i played "wheel of fortune" but with cards in a bag. unless someone else took the time to make up questions and write them out, there is no way i'd ever play jeopardy in class.
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kev7161



Joined: 06 Feb 2004
Posts: 5880
Location: Suzhou, China

PostPosted: Mon Jun 12, 2006 10:42 pm    Post subject: Reply with quote

Quote:
unless someone else took the time to make up questions and write them out, there is no way i'd ever play jeopardy in class.


But isn't that what you as a teacher should do? I don't mean creating a Jeopardy game, necessarily, but taking the time to create lessons and activities that could be fun and intellectually stimulating for your students. It's just a matter of taking your vocab words and writing a brief definition or even a sentence with a fill-in-the-blank on it. Heck, you could do something even easier by writing the word with 3 or 4 letters missing and they have to guess from that. It wouldn't take THAT long to do prepare a mock Jeopardy game.
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Craig!



Joined: 23 Jan 2005
Posts: 202

PostPosted: Tue Jun 13, 2006 12:46 am    Post subject: Reply with quote

thank you, Andrew, Girl Scout, Sinko and Kev, for sharing your ideas on these games. good stuff.
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amandabarrick



Joined: 30 Dec 2004
Posts: 391

PostPosted: Tue Jun 13, 2006 1:02 am    Post subject: Reply with quote

I have played jeopardy a few times with different topics: The Olympics, review, etc...

It doesn't take that long to write out 25 questions. (5 categories of 5 each) About as long as it takes to prepare most of my lessons.

It is more difficult with big class sizes as three groups of 20 doesn't allow for everyone to participate. But it is still fun. I also play 10 questions, pictionary, charades, hangman, etc... Because students have to choose the block for each question, Tic-Tac-Toe is also useful for teaching location (middle-left, bottom-right, etc...) A useful game that students like is when I have one student try to describe something we have learned before to the class (verbs or nouns), but they can't say the word or 2 or 3 clue words, it get's them talking and improves ability to describe things, using adjectives, and really improves listening. I don't remember the game show that does it, Pyramid or something.

I haven't played wheel of fortune yet.

--AB
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kev7161



Joined: 06 Feb 2004
Posts: 5880
Location: Suzhou, China

PostPosted: Tue Jun 13, 2006 4:14 am    Post subject: Reply with quote

Yeah, the "Pyramid" game is what you are thinking of I think. That would also be fun to set up and play - - I might try THAT this summer as well.

"Taboo" is sort of like "Pyramid" where you have a word and then a list of five common descriptive words below that they CAN'T use to get their team to guess the word. However, in Chinese classes you may REALLY have to work at simplifying it - - maybe only 3 common words are "taboo" instead of five.
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