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SeoulShakin

Joined: 05 Jan 2006 Location: Seoul
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flakfizer

Joined: 12 Nov 2004 Location: scaling the Cliffs of Insanity with a frayed rope.
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Posted: Mon Sep 17, 2007 6:23 am Post subject: |
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It has. |
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Ryst Helmut

Joined: 26 Apr 2003 Location: In search of the elusive signature...
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Posted: Mon Sep 17, 2007 6:54 am Post subject: |
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Meh. 10 bucks says the doors were closed, windows down and fans from the computers did the trick.
Made in China...yep.
!shoosh,
Ryst |
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Tokki1

Joined: 14 May 2007 Location: The gap between the Korean superiority and inferiority complex
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Posted: Mon Sep 17, 2007 7:33 am Post subject: |
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I think my longest pc bang stint was 36 hours, years ago. I used to fill up those coffee containers with bek se ju and drink and play SC. Yep.
LOL, I'm still alive. And I sleep in a room with an electric fan.  |
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Young FRANKenstein

Joined: 02 Oct 2006 Location: Castle Frankenstein (that's FRONKensteen)
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Posted: Mon Sep 17, 2007 7:34 am Post subject: Re: Man dies after 3-day online gaming-binge |
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SeoulShakin wrote: |
I wonder how common this is, and if such a thing has ever happened in Korea? |
Sure it has. There's a story in the Korean papers every 6 months or so of a Korean gamer who binged on 48 hours of gaming and ramen then croaked while playing. When I read the title of this thread, I thought "Has it been 6 months already?" |
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SeoulShakin

Joined: 05 Jan 2006 Location: Seoul
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Posted: Mon Sep 17, 2007 1:44 pm Post subject: |
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Really? I had no idea it was that common! I'd never heard of it happening in Korea before, though it doesn't entirely surprise me. |
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JongnoGuru

Joined: 25 May 2004 Location: peeing on your doorstep
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Posted: Mon Sep 17, 2007 2:36 pm Post subject: |
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KartRider has killed more kids than real cars. |
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uberscheisse
Joined: 02 Dec 2003 Location: japan is better than korea.
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Posted: Mon Sep 17, 2007 6:49 pm Post subject: |
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what about the story from about 2 years ago when the couple left their baby unattended so they could go to the PC bang and play world of gaycraft? and then when they came home their baby was dead?
that one was awesome. |
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itaewonguy

Joined: 25 Mar 2003
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Posted: Mon Sep 17, 2007 10:02 pm Post subject: |
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I dont understand,.. why would you die of just from not sleeping for 18 hours? I have stayed awake for 48 hours before... I know people who have been awake for 5 -7 days without sleep of course they are on speed. but still!! there bodies havent rested.. I use to stay awake for 30 hours, 48hours often when I was 17-18 years old.,
fan death?
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Young FRANKenstein

Joined: 02 Oct 2006 Location: Castle Frankenstein (that's FRONKensteen)
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Posted: Mon Sep 17, 2007 10:12 pm Post subject: |
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itaewonguy wrote: |
I dont understand,.. why would you die of just from not sleeping for 18 hours? I have stayed awake for 48 hours before... |
3 days of no sleep and non-stop chain smoking, very infrequent bathroom breaks and a WHOLE mess of MSG from the umpteen bowls of ramen. And probably throw soju into the mix. |
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The Perfect Cup of Coffee

Joined: 17 Jun 2007
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Posted: Tue Sep 18, 2007 4:13 am Post subject: |
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Young FRANKenstein wrote: |
itaewonguy wrote: |
I dont understand,.. why would you die of just from not sleeping for 18 hours? I have stayed awake for 48 hours before... |
3 days of no sleep and non-stop chain smoking, very infrequent bathroom breaks and a WHOLE mess of MSG from the umpteen bowls of ramen. And probably throw soju into the mix. |
+ electric fans! Come on, someone already mentioned it. Blame the farkin fans!!! |
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ChopChaeJoe
Joined: 05 Mar 2006 Location: Seoul
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Posted: Tue Sep 18, 2007 4:33 am Post subject: |
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Chinese state media -- now there's a source you can trust! It's propaganda to wean folks off the Internet. The story is b.s. Man, people are gullible. There are meth heads who have been chain smoking for weeks w/o sleeping. Hos up for days with the glass pipe in hand and a snatchfull of john after john. |
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flakfizer

Joined: 12 Nov 2004 Location: scaling the Cliffs of Insanity with a frayed rope.
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Posted: Tue Sep 18, 2007 4:43 pm Post subject: |
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http://www.usatoday.com/tech/gaming/2005-10-06-korean-game-addicts_x.htm
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Video game addicts concern South Korean government
By Victoria Kim, Associated Press
SEOUL � Jun Mung-gyu remembers the throbbing pain in his head and shoulder aches from spending as many as 15 hours a day hunched over a computer keyboard battling his online foes.
Many of South Korea's 17 million gamers � some 35% of the population, principally males in their teens and twenties � are obsessive.
By Lee Jin-man, AP
"You have no life, you only focus on gaming, putting off everything, like getting a haircut," recalled the 27-year-old Jun, who was able to kick the habit earlier this year though he remains in the milieu, running an Internet cafe in southeastern Seoul.
For others, the addiction has become all-consuming, raising concerns about the health of the millions of gamers in the world's most wired country.
The habit has even been deadly: In August, a 28-year-old man died after nearly 50 straight hours of playing online computer games. The man, whom police refused to identify by name, was moved to a hospital after he collapsed while gaming and died three hours later.
Many of South Korea's 17 million gamers � some 35% of the population, principally males in their teens and twenties � are obsessive. At the 1,000 won-per-hour ($1) Internet cafes popular among young South Koreans, they'll sit eyes glued to monitors for hours on end. Sometimes play will extend for days.
"I've seen people who play games for months, just briefly going home for a change of clothing, taking care of all their eating and sleeping here," Jun said.
Gamers camped out at Internet cafes typically live on instant cup noodles and cigarettes, barely sleeping and seldom washing.
In this country of 48 million people with the world's highest per-capita rate of broadband connectivity at 70%, the rise in addiction to multiplayer online gaming is alarming psychologists.
The number of counseling sessions for game addiction quadrupled last year, the government says. There were 8,978 sessions in 2004 compared with 2,243 cases the previous year, and the first seven months of this year saw 7,649 sessions.
This year's gaming death wasn't the first such case of someone dying at a computer terminal in this game-crazed nation: In 2002, a man died in Kwangju after 86 hours of marathon gaming.
The latest casualty collapsed Aug. 5 in the southern city of Daegu after having eaten minimally and not sleeping.
Doctors said they presumed he died of heart failure; no autopsy was performed. So obsessed by gaming was the man that he was reported to have lost his office worker job due to absenteeism.
"Such an addiction upsets the foundation of your life," said Kim Kyung-bin, a Seoul psychiatrist who counsels gaming addicts.
One of Kim's patients, a high school student, would leave his house and not come back for weeks, practically living in Internet cafes playing games, Kim said.
Computer games can also be a path to big rewards. Three cable channels are devoted to broadcasting game matches and a total of 4.5 billion won ($4.4 million) is given out as prize money in competitions each year.
Even the government is embracing electronic sports, or "E-sports," funding construction of the world's first e-sports stadium, to be completed by 2008, where online competitions will be displayed on huge screens.
Hong Jin-ho, a 24-year-old professional gamer, earns more than 133 million won ($130,000) a year, living and training with his fellow game team members in an apartment in central Seoul.
Hong, who specializes in Starcraft, a science-fiction strategy game, says he has never thought of video games as an addiction.
He admitted, however, that the seven to eight hours of daily training � which sometimes drags on for nearly 24 hours before competitions � can be physically challenging.
"My body doesn't welcome it, but I do it to win," Hong said.
Physicians working with professional e-sports teams recommend gamers rest 10 minutes with their eyes closed after every five matches, and never play in the same posture for more than two hours.
"The energy you consume (while playing) is immense. The degree of concentration and absorption is so great that you lose yourself," said Han Hye-won, 30, a university lecturer who says she plays four hours a day.
Han said she went through a phase when her mother had to pull the plug to get her to stop playing the battle simulation game Starcraft. She teaches "digital storytelling," the craft of writing scenarios for computer games.
Even Han's interaction with her students has gone virtual. She sets a certain time at which the class meets inside the game world, each in their virtual persona.
"You can play games like that because others are involved," Han said of serious game addiction. "It's not a game problem, it's people who had difficulty communicating with others resolving that difficulty through online games."
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