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Korean Job Discussion Forums "The Internet's Meeting Place for ESL/EFL Teachers from Around the World!"
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Plume D'ella Plumeria
Joined: 10 Jan 2005 Location: The Lost Horizon
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Posted: Thu Jun 21, 2012 5:22 am Post subject: |
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| hogwonguy1979 wrote: |
Hello Steve, seems like you got a little down time in Cambodia or have you gotten run out of there?
do you still OWN THE CLASSROOM??? |
Ding! Ding! Ding! I believe we have a winner here. |
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northway
Joined: 05 Jul 2010
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Posted: Thu Jun 21, 2012 6:07 am Post subject: |
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| YTMND wrote: |
I don't want to argue about this. My point was that you should do some games and give some kind of a reward in moderation. I wasn't advocating exclusively doing nothing but candy and games.
I think you took my stance and exaggerated it. |
I didn't exaggerate it. What it take umbrage with is the idea that you need to play games in order to make your classes fun and engaging. I strongly disagree. I never play games, yet I've always had a reputation amongst students, parents, and administrators for having fun classes. I do this by presenting the information in a way that is fun and engaging to the students and tailoring our class activities in such a way that the material is both challenging and comprehensible. This isn't possible in all cases, particularly when your school gives you a book and doesn't allow you to deviate from it, but in my case I've almost always been able to maintain a high level of engagement without resorting to the use of hangman. Asking for videos to this effect is just obnoxious. |
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YTMND
Joined: 16 Jan 2012 Location: You're the man now dog!!
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Posted: Thu Jun 21, 2012 7:59 am Post subject: |
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| Asking for videos to this effect is just obnoxious. |
Why is it obnoxious? If you are the one claiming games and candy are not needed, wouldn't you want to share and set an example of how it could be done?
When you said you present material in a way that it is received similar or "better" than the game/candy approach, I had two thoughts. One was of an edutainer who doesn't really teach the students but keeps them interested. The other thought was that you could do this for a few lessons without issue, but I have a hard time believing a teacher would go a whole year without playing some games at least. Candy or something else as a reward would be nice, and I never went a year in grade school without some kind of treat.
So, apparently, I at least have a lack of awareness how removing games from a kid's learning process can be substituted with purely presenting material unless it is as I outlined above.
Please don't feel it is obnoxious when someone requests you present what you claim is the antidote.
You can present this to the students, parents, school, but not fellow teachers online? |
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madoka

Joined: 27 Mar 2008
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Posted: Thu Jun 21, 2012 8:51 am Post subject: |
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A brand new study by Steven D. Levitt (of Freakonomics fame), John A. List, Susanne Neckermann, and Sally Sadoff finds that Chicago students in low-performing schools did better on tests when they were promised money or trophies for their good grades. But it wasn't as simple as writing a bunch of checks and and waiting for the A's to pour in. How much money and how you present the rewards makes all the differences.
Without instant money and rewards, many students in these Chicago schools had put forth "low effort on the standardized tests that we study," the authors write. Why didn't the students care about good grades? A light thought experiment might help you understand.
Let's imagine a man bursts through your nearest door in five seconds and says: "Quick, do 20 push-ups and I'll send you a check for $20." Do you wonder how long it takes for the money to arrive?
Classical economics would suggest you shouldn't. All things equal, $20 today is worth $20 in a week or so. But in fact, we're much more likely to do things -- large and small, easy and difficult -- when we can see the immediate benefits. If I hold a $20 bill in front your face, you're more likely to finish a push-up set than if I promise you'll get the money in a month.
Behavioral economists call this sort of thing "hyperbolic discounting," an ungainly phrase that's more commonly known as the problem of delayed gratification, or procrastination, or inattention. The theory says that we don't value rewards properly. We excessively (or hyperbolically) low-ball (or discount) the value of rewards in the distant future, which means we put too much weight on short-term satisfaction.
Now back to the tests. When an adult tells a child "stay in school," he can point to his big salary and home as evidence that education pays off. But education doesn't literally pay off for a very long time. Its rewards are delayed; therefore, from the perspective of a student, they are easily ignored. The economic rationale for paying students for good grades isn't (just) bribery. It's also about bringing the reward of good grades closer to the event of the test, when the student is more likely to act on it -- and less likely to "discount" it.
In this study, economists offered students of different ages money or trophies just before they took a test. Sometimes, the students got the reward first with the possibility that it could be revoked for bad performance. Sometimes, the students were only shown the reward after. So what did the economists find? Four really cool things.
First, they found that money works, and the amount of money really matters. Students were reportedly willing to exert significantly more energy at $80-an-hour, but not at $40-an-hour. (Authors: "As far as we know, ours is the first study to demonstrate that student responsiveness to incentives is sensitive to the size of the reward."). Second, they learned that the rewards were most powerful when they were framed as losses (i.e.: "Here is $20. If you fail, I'm taking it away."). Third, they learned that "non-financial incentives," like trophies, worked best with young people. Fourth, they learned that rewards provided with a delay -- we'll get you that check in a month -- did very little to improve performance. The power of hyperbolic discounting is strong with these ones.
We don't always think of our attention as a budget, but it is. When we pay attention, we pay, literally. We allocate time out of a relatively finite portfolio of focus to concentrate on something.
The trouble for many schools is that the incentive structure is set up to ask teachers to focus more than their students on standardized tests. These tests are super-high-stakes for instructors and principals, where they can determine who keeps a job and where state resources are spent. But they are relatively low-stakes for individual students in the short-term, especially if those students aren't looking to go to college and don't care very much about a weak grade. This paper's clever conclusion is that we can manipulate lessons from economics and psychology to trick/bribe/nudge students toward spending more from their attention budget.
We talk about the "attention economy" as if it's confined to the word of social media and advertising. But in fact, it's here, in under-served school districts, where the lessons of attention might be the most lucrative for the country. If we can buy their attention today, we'll all be richer for it.
http://finance.yahoo.com/news/freakonomics-economist-discovered-way-bribe-183215497.html |
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northway
Joined: 05 Jul 2010
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Posted: Thu Jun 21, 2012 8:51 am Post subject: |
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| YTMND wrote: |
| Yea yea yea, send us the year long videos proving this. |
In what world is this a reasonable request? Are you prepared to provide a year's worth of videos showing that your game and candy methods are highly effective? |
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YTMND
Joined: 16 Jan 2012 Location: You're the man now dog!!
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Posted: Thu Jun 21, 2012 9:05 am Post subject: |
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| northway wrote: |
| YTMND wrote: |
| Yea yea yea, send us the year long videos proving this. |
In what world is this a reasonable request? Are you prepared to provide a year's worth of videos showing that your game and candy methods are highly effective? |
Now you are personalizing it. I simply requested videos. This is no different than looking at a set of Let's Go books, or Side by Side. Those weren't written by me, and I doubt they were written by you.
I guess maybe when you teach a year without getting paid, you can preach to me the merits of not being rewarded. Checkmate.
The point I was making was that rewarding (with food, gifts, points to be used later, etc...) can be part of the solution without the negative effects of solely depriving or depending on the food to get results.
In between, not the extremes. Don't give so much candy the student becomes obese, but at the same time don't give up opportunities along the way to treat. It's a balance.
Last edited by YTMND on Thu Jun 21, 2012 9:18 am; edited 1 time in total |
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madoka

Joined: 27 Mar 2008
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Posted: Thu Jun 21, 2012 9:17 am Post subject: |
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| YTMND wrote: |
Now you are personalizing it. I simply requested videos. |
Come on, don't play innocent. You (and everybody else for that matter) know that you made a facetious request. Northway is just calling you out on it which is fair. |
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YTMND
Joined: 16 Jan 2012 Location: You're the man now dog!!
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Posted: Thu Jun 21, 2012 9:21 am Post subject: |
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| madoka wrote: |
| YTMND wrote: |
Now you are personalizing it. I simply requested videos. |
Come on, don't play innocent. You (and everybody else for that matter) know that you made a facetious request. Northway is just calling you out on it which is fair. |
I requested videos. I did not request them specifically to film themselves for a year.
Nothing wrong with that. I am willing to learn. You got one? |
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3DR
Joined: 24 May 2009
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Posted: Thu Jun 21, 2012 9:36 pm Post subject: |
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My god who cares if you play games or give out candy. We all know that people do it because IT MAKES THEIR JOB EASIER.
If I play a game or give out a little candy every now and then to get little Susie to shut her trap and do her homework, then by all means I'm gonna do it (within reason...not ALL THE TIME).
I was at a public school my first year. Played too many games and gave out too much candy. Inexperienced teacher I was.
Second year, a hagwon. Our boss wanted us to have a "Happy Review" to review the lessons everyday. Every now and then I would give out treats to my best classes.
I'm back in public school and I give out candy sparingly, BUT I always play some type of game. Why? Because I only see one class per week (some every other week) and half of them or more can't speak decent English. I'm not gonna be doing them any favors by trying to be all serious and teaching them grammar and complicated crap when they can't even say how old they are in English. So I do the book work, have them do dialogs in the book (pass an angry bid plushie around makes it fun for them to speak), then we do a game based on something in that chapter.
Games are never for the whole class (15-20 min) and even the lower level students get involved. If the higher level students want more one on one, then they can sign up for my after school classes where the lessons are a little more advanced.
But you will always have people like the OP who believe that everyone must suffer and be serious all the time in order to achieve progress in anything.
I'm not saying good things in life should come easy, but damn it have some fun while doing it!! |
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luckylady
Joined: 30 Jan 2012 Location: u.s. of occupied territories
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Posted: Thu Jun 21, 2012 11:12 pm Post subject: |
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and then there was this class of just a few boys and 1 girl; very exclusive hakwon. one of the boys, maybe 11 or 12, very low English and always sulking, talking in Korean to the other boys, never smiling and made it clear he was unhappy in the classroom. never ever spoke to me in English unless called on and urged to respond.
one day I got fed up trying to reach him with orthodox methods. I found an old Monopoly game somewhere, took it out and opened it on the table. at first he was reluctant to join in but the others helped explain the rules and by the end of that class he was laughing and smiling and having a great time - and starting to speak in English.
the rest of that summer we continued to just play Monopoly and chat informally. He became an expert player and actually started conversing in English spontaneously.
saying games don't have a place in teaching is just plain ignorant. look at the animal kingdom. what in the world do you think all those young carnivores are doing but playing games getting ready for the real world?
jees  |
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JustinC
Joined: 10 Mar 2012 Location: We Are The World!
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Posted: Thu Jun 21, 2012 11:23 pm Post subject: |
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| 3DR wrote: |
My god who cares if you play games or give out candy. We all know that people do it because IT MAKES THEIR JOB EASIER.
If I play a game or give out a little candy every now and then to get little Susie to shut her trap and do her homework, then by all means I'm gonna do it (within reason...not ALL THE TIME).
I was at a public school my first year. Played too many games and gave out too much candy. Inexperienced teacher I was.
Second year, a hagwon. Our boss wanted us to have a "Happy Review" to review the lessons everyday. Every now and then I would give out treats to my best classes.
I'm back in public school and I give out candy sparingly, BUT I always play some type of game. Why? Because I only see one class per week (some every other week) and half of them or more can't speak decent English. I'm not gonna be doing them any favors by trying to be all serious and teaching them grammar and complicated crap when they can't even say how old they are in English. So I do the book work, have them do dialogs in the book (pass an angry bid plushie around makes it fun for them to speak), then we do a game based on something in that chapter.
Games are never for the whole class (15-20 min) and even the lower level students get involved. If the higher level students want more one on one, then they can sign up for my after school classes where the lessons are a little more advanced.
But you will always have people like the OP who believe that everyone must suffer and be serious all the time in order to achieve progress in anything.
I'm not saying good things in life should come easy, but damn it have some fun while doing it!! |
A reasonable post. I agree you're allowed to have fun in class and a game is also a good way of reinforcing the learning done. I like to use lots of different techniques to engage the kids and almost all of them enjoy the games I give at the end of a class (actually it's probably all but I didn't want to presume). It helps that we never get to finish a game (although they all get the same number of turns) so they're always up for them. About 10 minutes at the end, usually. This is the first year I've used regular games in the classroom and, so far since March, it's been a good year.
Previously I'd have some 'play' but you could hardly call them proper games - the rooms only had a chalk board and the school had no printer - but we had fun. Using PPTs takes that to a whole different level and I'm enjoying that a lot more. |
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hogwonguy1979

Joined: 22 Dec 2003 Location: the racoon den
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Posted: Fri Jun 22, 2012 12:21 am Post subject: |
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come on steve we know you are the op, it sounds just like this
http://www.ajarn.com/blogs/steve-schertzer/culture-of-insouciance/
do search of his name here and you will find out what a self-rightous pompus jerk you are.
what happened in cambodia steve? you couldnt own the classroom? |
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northway
Joined: 05 Jul 2010
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Posted: Fri Jun 22, 2012 5:08 am Post subject: |
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| YTMND wrote: |
| madoka wrote: |
| YTMND wrote: |
Now you are personalizing it. I simply requested videos. |
Come on, don't play innocent. You (and everybody else for that matter) know that you made a facetious request. Northway is just calling you out on it which is fair. |
I requested videos. I did not request them specifically to film themselves for a year.
Nothing wrong with that. I am willing to learn. You got one? |
One video of a teacher not playing games? Keep digging. |
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some waygug-in
Joined: 25 Jan 2003
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Posted: Fri Jun 22, 2012 7:59 am Post subject: |
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| I find the title to this thread offensive. |
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sojusucks

Joined: 31 May 2008
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Posted: Fri Jun 22, 2012 4:05 pm Post subject: |
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But at orientation they taught us how to play games as the only way to teach. Oh, and "80-20"- whatever that means.  |
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