| View previous topic :: View next topic |
| Author |
Message |
mack the knife

Joined: 16 Jan 2003 Location: standing right behind you...
|
Posted: Wed Jul 26, 2006 4:56 pm Post subject: |
|
|
| Quote: |
| As are all FPS games |
The WEAPONS. The WEAPONS are variations on a theme.  |
|
| Back to top |
|
 |
Thunndarr

Joined: 30 Sep 2003
|
Posted: Wed Jul 26, 2006 5:30 pm Post subject: |
|
|
Ok, I'll go really old school. Anyone remember those old gold box D&D games? I think the first one was called Pool of Radiance?
Well, somewhere in that series of games was a kind of weapon called a dragonlance, which did your character's hitpoints in damage to dragonkin. Not a bad thing to have since a good sized plurality, if not outright majority, of the enemies in the game falled under that category.
Edit: Turns out I was thinking of the Krynn series. |
|
| Back to top |
|
 |
huck
Joined: 19 Jan 2003
|
Posted: Wed Jul 26, 2006 8:08 pm Post subject: |
|
|
| I always liked the proximity mines in Goldeneye....Stick them on the ceiling, or under the doors, or place them where people regenerate...It was a good exercise in memory... |
|
| Back to top |
|
 |
Delirium's Brother

Joined: 08 May 2006 Location: Out in that field with Rumi, waiting for you to join us!
|
Posted: Wed Jul 26, 2006 11:57 pm Post subject: |
|
|
| Demophobe wrote: |
@ Delirium's Brother (you know the punctuation is way wrong in your nick?! ) |
Actually, if you were the brother of a person named Delirium then the punctuation would be correct. You'd have to be a fan of The Sandman to totally get the nick-name though. Trust me, it's correct.
| Demophobe wrote: |
Alice was a neat game. Neat, but not very good. It was based on the Q3 engine, so it couldn't look bad. However, the game suffrered from being too pie-in-the-sky. I also don't think gamers were ready to be a little girl in a game, no matter what wacky weapon she was wielding. |
Okay, that's fair... But, I liked it because of the wackiness, and the interesting variation on the boring hackneyed shooter gore-fest. Everyone is different. I'm not a big-time gamer, not a connoisseur of games by any means, but when I do play them, I like games that turn the boring set-ups on their heads. |
|
| Back to top |
|
 |
Demophobe

Joined: 17 May 2004
|
Posted: Thu Jul 27, 2006 7:24 pm Post subject: |
|
|
| mack the knife wrote: |
| Quote: |
| As are all FPS games |
The WEAPONS. The WEAPONS are variations on a theme.  |
So are the GAMES. The GAMES are all a variation on a theme.
 |
|
| Back to top |
|
 |
mack the knife

Joined: 16 Jan 2003 Location: standing right behind you...
|
Posted: Fri Jul 28, 2006 6:50 am Post subject: |
|
|
| Quote: |
| So are the GAMES. The GAMES are all a variation on a theme. |
That's wonderful. You want a prize? |
|
| Back to top |
|
 |
Demophobe

Joined: 17 May 2004
|
Posted: Fri Jul 28, 2006 7:41 am Post subject: |
|
|
| Of course. |
|
| Back to top |
|
 |
Bulsajo

Joined: 16 Jan 2003
|
Posted: Fri Jul 28, 2006 10:21 am Post subject: |
|
|
M6C7 TEH 7N1FE: U got pwned, d00d.
 |
|
| Back to top |
|
 |
mack the knife

Joined: 16 Jan 2003 Location: standing right behind you...
|
Posted: Fri Jul 28, 2006 5:30 pm Post subject: |
|
|
So I finally played through Half Life 2 last night. Fun game, but I wouldn't play through it again. AI weren't interesting or challenging enough.
Anyway, what is special about the Gravity gun? It's not much different than the one in Doom 3 Resurrection. |
|
| Back to top |
|
 |
Demophobe

Joined: 17 May 2004
|
Posted: Fri Jul 28, 2006 8:43 pm Post subject: |
|
|
The Gravity Gun was first and very original. Came long before the johnny-come-lately Doom expansion.
Replay HL2? Nah...too scripted for my taste. After finishing a game on the hardest level (except Doom 3...that's really impossible!), I find the cheats and have some fun with it before it gets uninstalled and filed away. "God" mode in HL2 makes for some pretty cool play. Have you done the high jump with the see-saw yet?  |
|
| Back to top |
|
 |
mack the knife

Joined: 16 Jan 2003 Location: standing right behind you...
|
Posted: Sat Jul 29, 2006 6:13 pm Post subject: |
|
|
But the answer to the original question IS the "Soul Cube".
Why?
It says "Use Us!" when it's ready to fire. That, right there, clinches the gold medal.
Game. Set. Match. |
|
| Back to top |
|
 |
Mitch Comestein

Joined: 13 Jun 2006 Location: South
|
Posted: Sun Jul 30, 2006 6:25 am Post subject: |
|
|
There's only one gun that makes a game infinitely easier.
That is the spread gun from Contra. |
|
| Back to top |
|
 |
Demophobe

Joined: 17 May 2004
|
Posted: Sun Jul 30, 2006 6:52 am Post subject: |
|
|
| Mitch Comestein wrote: |
There's only one gun that makes a game infinitely easier.
That is the spread gun from Contra. |
B.F.G. |
|
| Back to top |
|
 |
Bulsajo

Joined: 16 Jan 2003
|
Posted: Sun Jul 30, 2006 5:11 pm Post subject: |
|
|
| "Armed & Dangerous" had some cool and unique weapons, like the Landshark gun and the Topsy Turvy gun. A really fun little game, didn't get as much respect as it deserved. |
|
| Back to top |
|
 |
Demophobe

Joined: 17 May 2004
|
Posted: Sun Jul 30, 2006 5:35 pm Post subject: |
|
|
Yeah...a black hole you can put down, the "traitor bomb"...pretty funny.
Forgot about that game...seems everyone else did as well.
Pretty average gameplay with a decent story and some interesting humor. Nothing really new...maybe that's why it came and went. Pretty darn buggy as well...I couldn't stand the bad collision physics.
Last edited by Demophobe on Sun Jul 30, 2006 5:42 pm; edited 1 time in total |
|
| Back to top |
|
 |
|